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Dev Blog

There be Dragons...

Stephen Furlani 2011-01-17 Uncategorized

Woo! Second update this holiday weekend. Dragons provided by: EBTsukuruCharMonsters2008_04 Still following some of Ray Wenderlich’s tutorials.

Mazes!!!

Stephen Furlani 2011-01-16 Uncategorized

Woo!  I’ve got mazing done!  Haha, hopefully this will rock.  I’m using “A* Pathing” to perform the searches.  Also, I’m caching these paths, so hopefully all I need to do is find 1 path per level (unless the player updates their path) and then all monsters will be able to walk this path.  That’ll come

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Denied!

Stephen Furlani 2010-11-23 Uncategorized

Baby Bomb has been wholly denied from the app store, sadly. Denied on the grounds that the idealogical conjunction of ‘baby’ and ‘bomb’ violate the app store policies, regardless of the connotation of ‘bomb’ meaning feces or flatulence.  While understandable, it would have been nice if I had been notified of this, oh say, the

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Great Balls of Fire!

Stephen Furlani 2010-11-12 Games

Started learning cocos2d for my next iphone game. It is an excellent library. I’m following Ray Wenderlich’s tutorials, using sprites from Squidi.

Board and Role Playing Games.

Stephen Furlani 2010-09-13 Uncategorized

Added new pages for board and role-playing games. Go check them out!

Upload tentatively accepted...

Stephen Furlani 2010-09-12 Games

Well, after 2 binary rejections I’ve got it submitted.  Sorry to everyone who is running iOS 2.2, I couldn’t figure out how to get it to work. Here’s all my little apps in a row! Soooo happy to finally get another app out. Thinking about using PhoneGap for my next app.  We’ll see.  Maybe I

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BabyBomb ready for Upload

Stephen Furlani 2010-09-12 Games

Decided to go with a “coloring outside the lines” look and feel for the app.

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