Strong Fortress.com
Building Better Games on a Sure Foundation
  • Home
  • Blog
  • Web Games
    • ExoTrex (Dig-It Games!)
    • Loot Pursuit: Maya (Dig-It Games!)
  • iPhone
    • DnD 4e Character Viewer
    • Hot Potato Original
    • Thunder Clash
  • Board Games
    • Farlanthia: Lords of War
  • Table-Top
    • Avalon: Mists of Time
    • Laser Squid Nemesis!!!
Select Page ...

Dev Blog

More Progress!

Stephen Furlani 2011-02-20 Uncategorized

So, despite having trolled the internet all day, I’ve got some fairly superficial updates done. But it involved some pixel art on my part! Gotta love the Bump Map tool in Gimp. You’re my best friend!

No video because it’s like, 12:30am. I don’t feel like wrestling with iMovie.

You can’t see it in the above still, but the button has a halo on it when depressed. It also pauses the entire game – which is super-neat.

Anyway, that’s about all my tired brain is gonna do.

Till next time…

← NSString and Key-Value Coding
Popups and Menus →
Stephen Furlani

  • Recent Posts

    • RIFTS “Hand to Hand” Combat… and ranged attacks.
    • Continued RIFTS Complexity Discussion
    • RIFTS Discussion on Complexity
    • On the App Store!
    • Serious Progress
  • Archives

    • June 2012
    • March 2012
    • February 2012
    • October 2011
    • August 2011
    • July 2011
    • May 2011
    • March 2011
    • February 2011
    • January 2011
    • November 2010
    • September 2010
  • Categories

    • Games
    • Uncategorized
  • All content not © by Dig-It Games! is Copyright © 2012 - 2018 Stephen Furlani. All rights reserved.